Neuroscience in schools

We are excited to share these neuroscience in schools toolkits, which are designed to:
- give neuroscientists the materials they need to be able to carry out effective, age-appropriate outreach sessions in schools
- enable teachers to run inspiring, interactive classes based on current neuroscience research

- equip parents and carers to run activities for home-learning 


What's in a toolkit?

Each toolkit focuses on a particular topic in neuroscience, and includes a PowerPoint presentation and an accompanying information sheet. The sessions also include age-appropriate, engaging activities that reinforce the concepts taught.

Many of the topics have two versions of toolkit: one developed for primary school children (ages ~ 5-11, Key Stages 1-3) and another for secondary school / sixth form students (ages ~12-18, Key Stages 4 and 5).

How to use a toolkit

  • View the list of toolkits for either 'Primary' or 'Secondary'
  • Choose the topic you want to cover
  • Check the kit-list of things you need to run the session
  • Read the information sheet and see how to use the PowerPoint presentation to deliver the session
  • Enjoy sharing neuroscience!

Each session is self-contained but one can also mix and match different topics and activities as desired. Some examples of mixed sessions, e.g. for visiting school groups and school leavers' destinations days, are below:

We are also very excited to be able to provide links to two further sets of external resources developed for schools: 

  1. The first set has been developed by the MYRIAD (MY Resilience In ADolescence) Project, and is intended for use with and by 11-16 year-olds. This suite of educational resources for young people, teachers, educational professionals and science communication specialists draws on both neuroscience and the psychological sciences and encourages young people to view wellbeing through a scientific lens. They aim to generate curiosity and excitement amongst young people to understand the role that science can play in helping them understand themselves and others around them.
    Link: https://myriadproject.org/engagement-activities/educational-resources/
     
  2. The second set has been developed by the SEEN Programme (Secondary Education around Early Neurodevelopment). This is a collection of materials for use in assemblies for both primary and secondary school students, to introduce them to the most important organ – the brain. Explore the concept of neuroplasticity and the importance of experiences in shaping brain development. These resources are regularly revised in response to teacher and student feedback.
    Link: https://kindredsquared.org.uk/seen-programme/

Toolkits

Contents

Primary modules (for children aged 4-11)

  1. Primary - Neurons
  2. Primary - Neuronal communication
  3. Primary - The Nervous System
  4. Primary - Learning and memory
  5. Primary - What's a scientist?
  6. Primary - Drug Development
  7. Primary - Neuroethics
  8. Primary - Mental Health

Secondary modules (for children and young people aged 12-18)

  1. Secondary - Neurons
  2. Secondary - Neuronal communication
  3. Secondary - Nervous System
  4. Secondary - Brain Anatomy
  5. Secondary - Learning and memory
  6. Secondary - Drug Development
  7. Secondary - Neuroethics
  8. Secondary - Teenage Brain
  9. Secondary - Drugs and Addiction

Primary modules (for children aged 4-11)

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Primary - Neurons

neuronSummary: The brain enables us to do everything that we do, think and feel, and it is made up of cells called neurons, which connect to each other and are key to brain function. We can look at neurons through a microscope. 

Activities: Scientist says, make a pipe cleaner neuron

Materials needed: Pipe cleaners of different colours and sizes 

Resources: 

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Primary - Neuronal communication

synapseSummary: Neurons are the cells in the brain, they connect and communicate with one another. The way in which neurons 'talk' to each other is key to brain function. Neurons communicate through electrical and chemical messages. 

Activities: Neuronal communication

Materials needed: Bubbles (with wands to blow through)  

Resources: 

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Primary - The Nervous System

Summary: The nervous system allows the brain to communicate with the rest of the body, and it has two main parts, the central nervous system and the peripheral nervous system.

Activities: Nervous system 

Materials needed: Sticky notes/ pens and paper, string 

Resources:

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Primary - Learning and memory

Summary: What the terms memory and learning mean, how learning leads to memories being stored in the brain, and some of the different types of memories. 

Activities: Scientist says, memory game, bendy pencil  

Materials needed: Pencils and paper 

Resources: 

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Primary - What's a scientist?

Summary: What scientists are, what they look like and wear, and what skills and atributes you might need to become a scientist.

Activities: Chicken, fox, and a bag of grain & Scientist race

Materials needed: Lab coats, goggles and gloves

Resources: 

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Primary - Drug Development

pillsSummary: Explore what medicines are and where they come from in terms of all the different people involved in their discovery and development. 

Activities: Where do medicines come from role play 

Materials needed: Bandages/plasters, lab coat/ stethoscopes/goggles, clipboard/ paper pad, pen/pencil, high Vis vest, hard hat, camouflage/safari hat 

Resources:

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Primary - Neuroethics

robotSummary: Discussing key ethical questions regarding research and artificial intelligence such as reading minds, changing memories and what the advantages and disadvantages would be of robots becoming as smart as humans. 

Activities: Group discussions on different ethical questions surrounding science advancement 

Materials needed: None required

Resources:

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Primary - Mental Health

Summary: The brain is the source of our feelings, it creates our emotions, which can be affected by our experiences. Things we can do to keep our brain healthy, and where/ who to go to for help if we are sad.

Activities: Beach scenario, Draw your experiences and emotions, Body scan 

Materials needed: Pencils/pens and paper 

Resources: 

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Secondary modules (for children and young people aged 12-18)

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Secondary - Neurons

cartoon of a neuronSummary: How we can look at the brain, parts of the brain, parts of the neuron, how neurons communicate and an introduction to cells that assist neurons.

Age: Please note that this session probably works best for young students up to the age of 16

Activities: Microscopy/ Electrical muscle stimulator (EMS) activity/ Make a pipe cleaner neuron 

Materials needed: Microscopes and slides/ EMS or TENS device/ pipe cleaners

Resources:

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Secondary - Neuronal communication

Summary: Neurons connect and communicate with one another within neuronal networks. The stages of the action potential as electrical signals travel along a neuron, and the chemical transmission of messages betwen neurons via the synapse. 

Activities: Neuron race 

Materials needed: Baskets/bucket and balls (that fit into the baskets)

Please click here to access the resources for this session.

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Secondary - Nervous System

Summary: The Nervous System is divided into the Central Nervous System (CNS) and the Peripheral Nervous System (PNS). The PNS is further divided into other branches leading to the sympathetic and parasympathetic subdivisions which control our involuntary actions. 

Activities: Knee jerk relfex (For help watch this video), reaction time 

Materials needed: 30cm long rulers, pencils and paper

Resources to download:

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Secondary - Brain Anatomy

cartoon of brainSummary: How scientists study the brain, the hemispheres of the brain and a detailed look at the different lobes and other regions of the brain and their functions

Activities: Mirror drawing activity/ build a brain model/ parietal lobe experiment

Materials needed: A carboard box, mirror, coloured marker and pieces of paper with a large shape printed on them/ paper, scissors, gluesticks/ callipers or bent paperclips

Resources to download:

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Secondary - Learning and memory

Summary: Introduction to the brain, and the terms learning and memory. The different memory stores, why and how the brain stores information. 

Activities: Memory game 

Materials needed: no extra materials required 

Resources: 

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Secondary - Drug Development

pillsSummary: What sorts of molecules drugs are and how they work, the stages and processes of drug discovery and clinical trials, the placebo effect and licensing. 

Activities: Placebo effect activity, optional receptor/drug activity

Age: Please note, some concepts in this session may be challenging for younger secondary-school-aged children to understand and the session may need to be adapted slightly or allowed more time for explanation.

Materials needed: 2 tubs of hand cream, optional: (item with a hole/indentation in it e.g. cookie-cutter/glue stick, and modeling clay/ play-dough)

Resources:

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Secondary - Neuroethics

Summary: Discussing key ethical questions regarding research and artificial intelligence such as reading minds, changing memories and what the advantages and disadvantages would be of robots becoming as smart as humans. 

Activities: Group discussions on different ethical questions surrounding science advancement 

Materials needed: None required, although you may wish to split the class into small discussion groups and provide them with markers and sugar paper to brainstorm their ideas and views 

Resources:

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Secondary - Teenage Brain

Summary: Brain development during the teenage years regarding different brain areas and explaining the process of synaptic pruning. The behaviours that arise during this development such as the sense of self and risk taking. 

Activities: Egg game and/or balloon game  

Materials needed: Eggs and/or balloons

Resources to download:

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Secondary - Drugs and Addiction

Summary: Introducing students to drugs and the neuroscience behind how drugs affect the brain and neuronal communication. How drug abuse can lead to drug addiction and what happens in the brain for this to occur.  

 

Activities: Mouse Party game, Addiction card game 

Materials needed: Pack of cards 

Resources:

Upper Secondary (ages 15-18)

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